LOCUS
An immersive theatre experience focused on the five senses
Created & Directed by Drew Slager as a 2024 Artist-in-Residence for Sit & Spin Productions
An immersive "escape room-esque" experience where audiences find their solutions not just with logic but also through the interpretation and understanding of their senses. In the same way that a game can be more about the strategy than the outcome, Locus was crafted as a journey into perception where the adventure itself is part of the reward. Drawing inspiration from both immersive theatre and escape rooms, Locus was developed with the intention of exploring how we navigate the world through perception and unlock truths hidden within our sensory experiences by using play and curiosity as tools for discovery.
Artist-in-Residence/Stage Management: Drew Slager
Producer: Owen Meehan-Egan
Stage Management: Kate Horton & Steph-Ann Dejean
Scenic: Helen Davis, Ghino Lee (Asst.)
Lights: Alex Branka, Claude Wei Zhang (Asst.)
Sound: Ash Aranha & Hannah Pease
Marketing: Taylor McMullen
Dramaturg: Ryan Lien
Game Design: Drew Slager (Lead), Sydney Brenton, Sophia Casa, Roma Hashemi, Ghino Lee, Jocie Mintz, Sam McClain, Lena Moore, Emma Nelsen, Emily Thompson, Henry Winkelman
Photos by Joss Broward
Room One - Smell
Room Three - Taste
Room Four - Touch
Room Five - Sight